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: post by narkybark at 2011-10-09 02:54:04
I think it has a bunch of art stuff in it. I dunno really. It's special because it was the same price as regular, at least up until release day.

So I've played around a bit, I'm really liking it. There are some changes from Demons Souls but it still feels just as good. I haven't read any faqs so I'm going in fresh, but here's what I've seen:

1. The level design is amazing and encourages exploration. There is no Nexus anymore, after the tutorial you get plunked in the middle of a city/ruin and you just go where ever you want from there. In the place of the Nexus are campfires, there you heal up and refresh spells, regain humanity, repair weapons, etc.

2. There are no healing herbs you can buy anymore, same with mana. You have a limited number (5) of heals you can use after resting at a campfire- same with spells, it's now D&D style where you have a set number of casts after resting. You can rest at any campfire you find, but when you do, EVERYTHING respawns (except bosses). So, that must be considered.

3. In this game you are undead. Once in a while you find humanity, which you can use to become human again. Being human has the advantage of increasing campfire effects (like more healing stored) and allows you to summon other players to help you, but it also means other players can invade your game to kill you. If you die, you lose your humanity. It's pretty rare to get, at least from what I've seen so far. World tendency is not in this game, it's replaced with the humanity system. Also, the more humanity you have stored, the more loot you find.

4. PvP has been greatly expanded; there are now Covenants, which are guilds of a sort, and some of these relate directly to pvp. If you get invaded and killed, you can put you killer in a "book of the guilty" that other players can use as a hitlist (there's a covenant whose job is specifically to hunt down invaders). There's more, but essentially it's an expanded system from what Demons Souls had.

5. Encumbrance is gone, you can now carry as much as you want. EQUIP encumbrance still exists though. Apparently if your dex or something is high enough you can do cartwheel and flips and shit.

6. Combat is very similar to DS, glad they didn't change what wasn't broken. You do have a few new moves like kicking, good for knocking enemies off ledges.

7. Bosses are still ridiculous. There are also minibosses scattered about, they don't respawn once killed though.
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